<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>

<channel>
	<title>Montparnas User Experience Design Blog</title>
	<atom:link href="http://www.montparnas.com/articles/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.montparnas.com/articles</link>
	<description>Articles on effective experience design, product strategy, and usability.</description>
	<pubDate>Thu, 17 Nov 2011 17:07:40 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>The Future of Interaction</title>
		<link>http://www.montparnas.com/articles/the-future-of-interaction/</link>
		<comments>http://www.montparnas.com/articles/the-future-of-interaction/#comments</comments>
		<pubDate>Thu, 17 Nov 2011 17:07:40 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[Mobile Design]]></category>

		<category><![CDATA[inspiration]]></category>

		<category><![CDATA[interaction]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1186</guid>
		<description><![CDATA[In his article A Brief Rant on the Future of Interaction, Bret Victor counters the status quo and a recent video from Microsoft projecting the future of interaction. Victor argues that, while the future does encapsulate using our hands, the future is tactile and not touching glass or &#8216;Pictures Under Glass.&#8217;

He summarizes his argument as:
In [...]]]></description>
			<content:encoded><![CDATA[<p>In his article <a href="http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/" target="_blank">A Brief Rant on the Future of Interaction</a>, Bret Victor counters the status quo and a recent video from Microsoft projecting the future of interaction. Victor argues that, while the future does encapsulate using our hands, the future is tactile and not touching glass or &#8216;Pictures Under Glass.&#8217;</p>
<p><a href="http://www.montparnas.com/articles/wp-content/uploads/2011/11/shots.png"><img class="alignright size-full wp-image-1187" title="Images of the Future of Interaction" src="http://www.montparnas.com/articles/wp-content/uploads/2011/11/shots.png" alt="Images of the Future of Interaction" width="600" height="295" /></a></p>
<p>He summarizes his argument as:</p>
<blockquote><p>In this rant, I&#8217;m not going to talk about human <strong>needs</strong>.  Everyone talks about that; it&#8217;s the single most popular conversation topic in history.</p>
<p>And I&#8217;m not going to talk about about <strong>technology</strong>.  That&#8217;s the  easy part, in a sense, because we control it.  Technology can be  invented; human nature is something we&#8217;re stuck with.</p>
<p>I&#8217;m going to talk about that neglected third factor, human <strong>capabilities</strong>.  What people <em>can do</em>.  Because if a tool isn&#8217;t designed to be <em>used by a person</em>, it can&#8217;t be a very good tool, right?</p></blockquote>
<p><span id="more-1186"></span>He further argues:</p>
<blockquote><p>Now, take out your favorite Magical And Revolutionary Technology Device.  Use it for a bit.</p>
<p class="center"><img class="shadowed" src="http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/Images/FeelDevice.jpg" alt="" width="400" height="275" /></p>
<p>What did you feel?  Did it feel <em>glassy</em>?  Did it have <em>no connection whatsoever</em> with the task you were performing?</p>
<p>I call this technology <strong>Pictures Under Glass</strong>.  Pictures Under Glass sacrifice all the tactile richness of working with our hands, offering instead a hokey visual facade.</p>
<p>Is that so bad, to dump the tactile for the visual?  Try this:  close  your eyes and tie your shoelaces.  No problem at all, right?  Now, how  well do you think you could tie your shoes if your arm was asleep?  Or  even if your fingers were numb?  When working with our hands, touch does  the driving, and vision helps out from the back seat.</p>
<p>Pictures Under Glass is an interaction paradigm of permanent  numbness.  It&#8217;s a Novocaine drip to the wrist.  It denies our hands what  they do best.  And yet, it&#8217;s the star player in every Vision Of The  Future.</p></blockquote>
<p>And finally:</p>
<blockquote><p>Our hands feel things, and our hands manipulate things.  Why aim for anything less than a <strong>dynamic medium that we can see, feel, and manipulate?</strong></p></blockquote>
<p>I agree that this vision is more far reaching and one that many an engineer has attempted &#8212; trying to get closer and closer to reality. We often need to push future visions beyond what we expect today.</p>
<p><small>via <a href="http://smallsurfaces.com/2011/11/tactile-experiences-are-the-future-not-touching-glass/" target="_blank">Small Surfaces</a><small></p>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/the-future-of-interaction/feed/</wfw:commentRss>
		</item>
		<item>
		<title>UX Design and Business</title>
		<link>http://www.montparnas.com/articles/ux-design-and-business/</link>
		<comments>http://www.montparnas.com/articles/ux-design-and-business/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 17:05:32 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[Business Design]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1148</guid>
		<description><![CDATA[A few months ago, I received an MBA from the MIT Sloan School of Management. As a UX designer, it seemed a strange choice to many I spoke to about the decision, but I&#8217;ve been a long-believer in the convergence of design and business. Furthermore, the need for collaboration between all the roles in the [...]]]></description>
			<content:encoded><![CDATA[<p>A few months ago, I received an MBA from the MIT Sloan School of Management. As a UX designer, it seemed a strange choice to many I spoke to about the decision, but I&#8217;ve been a long-believer in the convergence of design and business. Furthermore, the need for collaboration between all the roles in the product development cycle has been a recurring theme both on this blog and in the wider community. Collaboration is greatly improved with mutual understanding, and thus the MBA serves as a great linkage between an engineering and design background to the business disciplines, including product strategy, marketing, and business management.</p>
<h3>Signs of Convergence</h3>
<p>Evidence of the mingling of design and business abounds. The convergence can be either very concrete, such as merged managerial-design roles, or less so through collaboration.</p>
<p>Don Norman, the father of user experience design stated in 2008 that UX professionals need to  “<strong>learn to speak the language of business</strong>,” including using numbers to  sell  ideas. In his 1998 <a title="Don Norman Keynote Address" href="http://jnd.org/dn.mss/the_post_disciplinary_revolution_industrial_design_and_human_factorsheal_yourselves.html" target="_blank">keynote address to the Human Factors society</a>, he mentioned that &#8220;four equal legs [of product development] are required for good product design, all sitting on the foundation of the business case.&#8221; In a Nielsen Norman Group report, Norman gets into either further detail by describing the <a title="Want Human-Centered Development?  Reorganize the Company " href="http://www.nngroup.com/reports/want_hcd_reorg.html" target="_blank">organizational design</a> that supports these principles of effective product development and collaboration. It has been a common drawback of each of the elements of product development to struggle for power and overlook the essential contributions of each &#8220;leg.&#8221; A recent article from this year at UXMatters nicely addresses the issues of <a title="Power or Collaboration—What’s Most Valuable to a UX Leader?" href="http://www.uxmatters.com/mt/archives/2011/01/power-or-collaborationwhats-most-valuable-to-a-ux-leader.php">power vs collaboration for the UX leader</a>.</p>
<p>Obviously one of the big companies that has highlighted the integral importance of design in business is that of Apple. In 2005, in the wake of the iPod&#8217;s success, Bill Breen of Fast Company wrote about the <a title="Fast Company - Business of Design" href="http://www.fastcompany.com/magazine/93/design.html">Business of Design</a> and the &#8220;design-based economy,&#8221; which has clearly gained even more momentum over the past decade. Design and business complement each other in so many ways that the field of  &#8216;Business Design&#8217; is spreading in schools and companies alike, most notable of the latter is human-centered innovation consulting firm, <a title="IDEO - Business Design" href="http://www.ideo.com/expertise/business-design/" target="_blank">IDEO</a>.</p>
<h3>What the MBA provides</h3>
<p>Beyond a broader perspective to apply the user-centered approach, I have gained a better understanding of cost-benefit analysis, marketing process, techniques, and goals, competitive strategy, organizational dynamics, team building and incentives, and executive managerial issues. These fundamentals allow me to think beyond delighting users now, and thinking about long-term success for the company and the user alike. Compromises in the development cycle are necessary and it&#8217;s making the right compromises that can make or break a company or product. Furthermore effective collaboration across disciplines requires understanding each side with an appreciation for what each brings. Irreconcilable differences that can often happen between marketing, engineering and designers can end up surfacing in a product&#8217;s experience.</p>
<p>The more strategically we can think as designers, the more effective our recommendations can be within the businesses in which we work, and as a result the better the final experience can be.</p>
<p>Please share your comments and other articles on this issue as I&#8217;m constantly trying to track the convergence/intermingling of these disciplines.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/ux-design-and-business/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Market Research and the Primitive Urges of the Consumer</title>
		<link>http://www.montparnas.com/articles/market-research-and-the-primitive-urges-of-the-consumer/</link>
		<comments>http://www.montparnas.com/articles/market-research-and-the-primitive-urges-of-the-consumer/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 18:48:21 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[Market Research]]></category>

		<category><![CDATA[Research Studies]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1171</guid>
		<description><![CDATA[&#8220;The trouble with market research is that people don&#8217;t think how they feel, they don&#8217;t say what they think and they don&#8217;t do what they say.&#8221;





The BBC reports on an upcoming breakthrough for market research, currently being developed. Dr Roberto Valenti of the University of Amsterdam and Dr Theo Gevers.
The two have established a company, [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>&#8220;The trouble with market research is that people don&#8217;t think how they feel, they don&#8217;t say what they think and they don&#8217;t do what they say.&#8221;</p></blockquote>
<div class="mceTemp">
<dl id="attachment_1174" class="wp-caption alignright" style="width: 204px;">
<dt class="wp-caption-dt"><a href="http://www.montparnas.com/articles/wp-content/uploads/2011/03/_51543538_dsc_0026.jpg"><img class="size-full wp-image-1174  " title="ThirdSight Software on a Smartphone" src="http://www.montparnas.com/articles/wp-content/uploads/2011/03/_51543538_dsc_0026.jpg" alt="ThirdSight Software on a Smartphone Decoding Expression" width="194" height="110" /></a></dt>
</dl>
</div>
<p>The BBC reports on an upcoming breakthrough for market research, currently being developed. Dr Roberto Valenti of the University of Amsterdam and Dr Theo Gevers.</p>
<p>The two have established a company, ThirdSight, to take advantage of computerized emotion recognition (decoding emotions from facial expressions). ThirdSight has successfully run its software on a smartphone, but the team acknowledges that results are not yet perfect, requiring a researcher to oversee the software, because it cannot decode context or hidden meanings. For instance, it considers both a happy smile and a bewildered smile as &#8216;positive&#8217;.</p>
<p>This technology poses some promising power in the future of market research.</p>
<p><a title="BBC Business Market research and primitive urges of the consumer" href="http://www.bbc.co.uk/news/business-12581446" target="_blank">Read full BBC article »</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/market-research-and-the-primitive-urges-of-the-consumer/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Design Research and Innovation: An Interview with Don Norman</title>
		<link>http://www.montparnas.com/articles/design-research-and-innovation-an-interview-with-don-norman/</link>
		<comments>http://www.montparnas.com/articles/design-research-and-innovation-an-interview-with-don-norman/#comments</comments>
		<pubDate>Tue, 11 Jan 2011 19:37:36 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1168</guid>
		<description><![CDATA[Great words of insight (as usual) from Don Norman in an interview with Jeroen van Geel on Johnny Holland Magazine. He talks about the gaps between academic research, design studies, and design as well as topics on innovation, emotional design and design thinking. In regards to design thinking, he refers to a previous article that [...]]]></description>
			<content:encoded><![CDATA[<p>Great words of insight (as usual) from Don Norman in an interview with <span class="inline_link">Jeroen van Geel on Johnny Holland Magazine. He talks about the gaps between academic research, design studies, and design as well as topics on innovation, emotional design and design thinking. In regards to design thinking, he refers to a previous article that he wrote (which I re-read recently and highly recommend): <a title="Core77- Design Thinking a Useful Myth" href="http://www.core77.com/blog/columns/design_thinking_a_useful_myth_16790.asp" target="_blank">Design Thinking a Useful Myth</a>. Highlight quotes from the interview and link below:</span></p>
<p><span class="inline_link"><strong>On the difference between researchers and practitioners:</strong><br />
</span></p>
<blockquote><p>One wants deep understanding, the other wants to know what to do next.  One is happy as soon as an idea has been demonstrated, even if it is  held together only by tape, string and mirrors–that is, even if it only  works on special cases and requires careful attendance and repair by the  research group. The practitioner wants something complete, robust, and  reliable. Researchers are incapable of delivering this; they are too  curious, too driven to learn new knowledge. The practitioner is too  practical.</p></blockquote>
<p><span class="inline_link"><strong>On emotional design and websites:</strong><br />
</span></p>
<blockquote><p>Everything has a personality: everything sends an emotional signal.  Even where this was not the intention of the designer, the people who  view the website infer personalities and experience emotions</p></blockquote>
<p><span class="inline_link"><strong>On getting inspiration:</strong><br />
</span></p>
<blockquote><p>Stay curious. Always be learning new topics [...] And I talk mostly with my critics.</p></blockquote>
<p>Read the full <a title="Design Research and Innovation: An Interview with Don Norman" href="http://johnnyholland.org/2011/01/11/design-research-and-innovation-an-interview-with-don-norman/" target="_blank">Don Norman interview on Design Research and Innovation</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/design-research-and-innovation-an-interview-with-don-norman/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Baidu Focuses on Usability Not Proliferating Features</title>
		<link>http://www.montparnas.com/articles/baidu-focuses-on-usability-not-proliferating-features/</link>
		<comments>http://www.montparnas.com/articles/baidu-focuses-on-usability-not-proliferating-features/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 21:30:06 +0000</pubDate>
		<dc:creator>Sergio Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[Current Events]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1144</guid>
		<description><![CDATA[A recent Financial Times article, &#8220;Functionality remains Baidu’s priority&#8220; (free registration required), juxtaposes Baidu&#8217;s product development philosophy with that of its chief rival, Google. The piece states that Baidu focuses on making functionality that allows the average user to get things done, while Google&#8217;s approach is pushing out a ton of &#8220;cool&#8221; features and hoping that some of them [...]]]></description>
			<content:encoded><![CDATA[<p>A recent <em>Financial Times</em> article, &#8220;<a title="Functionality remains Baidu’s priority" href="http://www.ft.com/cms/s/2/479a2ce6-b6b4-11df-b3dd-00144feabdc0.html" target="_blank">Functionality remains Baidu’s priority</a>&#8220; (free registration required), juxtaposes Baidu&#8217;s product development philosophy with that of its chief rival, Google. The piece states that Baidu focuses on making functionality that allows the average user to get things done, while Google&#8217;s approach is pushing out a ton of &#8220;cool&#8221; features and hoping that some of them will stick. I don&#8217;t know that I quite agree with the author or Ms. Mengqiu&#8217;s assessment of Google&#8217;s product strategy, but I certainly applaud Baidu&#8217;s commitment to making features better rather than making more features. From the article:</p>
<blockquote><p>Wang Mengqiu, senior director of technology and products, says Baidu’s product development philosophy differs from <a class="bodystrong" title="FT - Baidu profits from Google's China woes" href="http://www.ft.com/cms/s/2/c8fe238e-9542-11df-b2e1-00144feab49a.html">rival search company</a> <strong><a href="http://markets.ft.com/tearsheets/performance.asp?s=us:GOOG">Google</a></strong>’s focus on “very cool” technology. “Our logic is different – we think about what users need most,” she says.</p>
<p>&#8230;“I don’t care that many people say Baidu can’t innovate,” she says. “You have to ask whether completely new things are needed.”&#8230;</p>
<p>She  says Baidu would never have developed a product such as Google Earth,  for example. For China’s nearly 500m internet users – Baidu’s target  market – Google’s interactive world map has very little value, she  argues.</p>
<p>“It is a dazzling, very cool product, but really think  for a moment. The users we need to consider are not just high-end,  well-educated users,” she says.</p></blockquote>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/baidu-focuses-on-usability-not-proliferating-features/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The Real Life Social Network</title>
		<link>http://www.montparnas.com/articles/the-real-life-social-network/</link>
		<comments>http://www.montparnas.com/articles/the-real-life-social-network/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 15:26:58 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[Research Studies]]></category>

		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1140</guid>
		<description><![CDATA[I loved this presentation by Paul Adams of the Google UX team. He explores designing for real social networks by examining relationships, influence, identity and privacy.
The entire presentation is extremely well done, and the discussion around relationships and our online versus offline social network truly illuminates important factors in social design.
The Real Life Social Network [...]]]></description>
			<content:encoded><![CDATA[<p>I loved this presentation by Paul Adams of the Google UX team. He explores designing for real social networks by examining relationships, influence, identity and privacy.</p>
<p>The entire presentation is extremely well done, and the discussion around relationships and our online versus offline social network truly illuminates important factors in social design.</p>
<div id="__ss_4656436" style="width: 477px;"><strong style="display:block;margin:12px 0 4px"><a title="The Real Life Social Network v2" href="http://www.slideshare.net/padday/the-real-life-social-network-v2">The Real Life Social Network v2</a></strong><object width="477" height="510" data="http://static.slidesharecdn.com/swf/doc_player.swf?doc=vtm2010-100701010846-phpapp01&amp;stripped_title=the-real-life-social-network-v2" type="application/x-shockwave-flash"><param name="id" value="__sse4656436" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/doc_player.swf?doc=vtm2010-100701010846-phpapp01&amp;stripped_title=the-real-life-social-network-v2" /><param name="name" value="__sse4656436" /><param name="allowfullscreen" value="true" /></object></p>
<div style="padding:5px 0 12px">View more <a href="http://www.slideshare.net/">documents</a> from <a href="http://www.slideshare.net/padday">Paul Adams</a>.</div>
</div>
<p><span id="more-1140"></span>Key quotes:</p>
<blockquote><p>&#8220;We all have very different relationships with the people in our life and designing for them is very different.&#8221;</p>
<p>&#8220;The emergence of the social web is simply our online world catching up with our offline world.&#8221;</p>
<p>&#8220;A study of 3000 randomly chosen Americans showed that the average American has just four strong ties.&#8221;</p></blockquote>
<p>Key slides:</p>
<p><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/07/picture-1.png"><img class="aligncenter size-full wp-image-1141" title="Online versus offline social networks" src="http://www.montparnas.com/articles/wp-content/uploads/2010/07/picture-1.png" alt="Online versus offline social networks" width="480" height="364" /></a><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/07/picture-3.png"><img class="aligncenter size-full wp-image-1142" title="Social network degrees of ties" src="http://www.montparnas.com/articles/wp-content/uploads/2010/07/picture-3.png" alt="Social network degrees of ties" width="477" height="362" /></a></p>
<p>I highly recommend all to view the entire presentation.</p>
<blockquote></blockquote>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/the-real-life-social-network/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Content Strategy and UX Design</title>
		<link>http://www.montparnas.com/articles/content-strategy-and-ux-design/</link>
		<comments>http://www.montparnas.com/articles/content-strategy-and-ux-design/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 15:34:57 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[content strategy]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1135</guid>
		<description><![CDATA[In &#8220;Fusing Content Strategy with Design&#8221;, David Gillis gives a very good summary of content strategy and its interplay with the overall user experience strategy and information architecture. The leading advocate for the field, Kristina Halvorson defines the field as such:
Content strategy plans for the creation, publication, and governance of useful, usable content.
Necessarily, the content [...]]]></description>
			<content:encoded><![CDATA[<p>In <a title="UX Mag: Fusing Content Strategy with Design" href="http://uxmag.com/design/fusing-content-strategy-with-design" target="_blank">&#8220;Fusing Content Strategy with Design&#8221;</a>, David Gillis gives a very good summary of content strategy and its interplay with the overall user experience strategy and information architecture. The leading advocate for the field, Kristina Halvorson defines the field as such:</p>
<blockquote><p>Content strategy plans for the creation, publication, and governance of useful, usable content.</p>
<p>Necessarily, the content strategist must work to define not only which content will be published, but why we’re publishing it in the first place.</p></blockquote>
<p>I particularly like the way he discusses the importance of setting contexts, using context maps, to better integrate content with the overall experience (see example map below).</p>
<p style="text-align: center;">
<div id="attachment_1136" class="wp-caption aligncenter" style="width: 550px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/07/contextmap2.gif"><img class="size-full wp-image-1136" title="contextmap2" src="http://www.montparnas.com/articles/wp-content/uploads/2010/07/contextmap2.gif" alt="Example context map from &quot;Fusing Content Strategy with Design&quot;" width="540" height="391" /></a><p class="wp-caption-text">Example context map from &quot;Fusing Content Strategy with Design&quot;</p></div>
<p>Such discussions all point to the importance of a <a title="Montparnas - Integrated Product Strategy and Design" href="http://www.montparnas.com/articles/toward-an-integrated-approach-to-product-strategy-and-design-part-1-of-3/" target="_blank">fully integrated product experience process</a> where content certainly plays a very big (and often overlooked) role.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/content-strategy-and-ux-design/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Social Brands and People</title>
		<link>http://www.montparnas.com/articles/social-brands-and-people/</link>
		<comments>http://www.montparnas.com/articles/social-brands-and-people/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 17:10:57 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[consumer behavior]]></category>

		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1129</guid>
		<description><![CDATA[Consumer behavior has certainly changed in recent times, and the way we interact with brands in increasingly becoming more intimate and familiar. I&#8217;m sure a few years ago we would not have thought that we would be &#8220;friends&#8221; with (or fans receiving daily updates from) our favorite soda or restaurant.
The Nielsen Consumer 360 Conference has [...]]]></description>
			<content:encoded><![CDATA[<p>Consumer behavior has certainly changed in recent times, and the way we interact with brands in increasingly becoming more intimate and familiar. I&#8217;m sure a few years ago we would not have thought that we would be &#8220;friends&#8221; with (or fans receiving daily updates from) our favorite soda or restaurant.</p>
<p><span id="more-1129"></span>The <a title="Nielsen Consumer360 Conference" href="http://www.consumer360.com/" target="_blank">Nielsen Consumer 360 Conference</a> has illuminated many of these changes over the past 3 days. Video excerpts for the talks are up on the conference website and YouTube. Here are a couple that I found particularly interesting:</p>
<ul>
<li>Facebook&#8217;s COO, <a title="Sheryl Sandberg at Nielsen Consumer 360" href="http://www.youtube.com/user/TheNielsenCompany#p/u/3/Gm8NdNy4wOM" target="_blank">Sheryl Sandberg talks </a>about the end of email and her personal associations with brands</li>
<li>Irene Rosenfeld, <a title="Irene Rosenfeld at Nielsen Consumer 360 Conference" href="http://www.youtube.com/user/TheNielsenCompany#p/u/4/_MsakN9wPTo" target="_blank">Chairman and CEO of Kraft Foods said</a> that her company&#8217;s iPhone app iFood Assistant brought &#8220;20% of their expected year 1 revenue in 2 weeks.&#8221;</li>
</ul>
<p>Here are a some other social media facts:</p>
<blockquote><p>&#8220;Nearly six in ten online consumers (58%) say they start their day by checking email, whereas 20% head straight to search engine sites and 11% check in with Facebook</p>
<p>&#8220;Facebook-First Consumers [...] tend to become fans of brands for entertainment purposes, or to show support for brands, but not to obtain deals&#8221;</p></blockquote>
<p>- ExactTarget study via <em><a href="http://www.marketingprofs.com/charts/2010/3699/most-americans-wake-up-to-email">Most Americans Wake Up to Email</a></em></p>
<p>There are countless social media infographics and statistics (which I encourage you to share in the comments) but the truth is plain: social media sites are changing how we engage with each other, the world, and organizations.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/social-brands-and-people/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Fueling the Organic Growth Cycle for Web Products</title>
		<link>http://www.montparnas.com/articles/fueling-the-organic-growth-cycle-for-web-products/</link>
		<comments>http://www.montparnas.com/articles/fueling-the-organic-growth-cycle-for-web-products/#comments</comments>
		<pubDate>Mon, 24 May 2010 17:09:12 +0000</pubDate>
		<dc:creator>Sergio Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[Design Tips]]></category>

		<category><![CDATA[Feature Articles]]></category>

		<category><![CDATA[Mobile Design]]></category>

		<category><![CDATA[Product Marketing]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1108</guid>
		<description><![CDATA[Growing a vast customer base for an online product is a complex process that encompasses marketing, product development, and luck. However, it is possible to stack the odds in your favor and to make the best of your marketing dollars by creating a product experience that fosters the organic growth cycle.
The Organic Growth Cycle
For all [...]]]></description>
			<content:encoded><![CDATA[<p>Growing a vast customer base for an online product is a complex process that encompasses marketing, product development, and luck. However, it is possible to stack the odds in your favor and to make the best of your marketing dollars by creating a product experience that fosters the organic growth cycle.</p>
<h3>The Organic Growth Cycle</h3>
<p>For all products, new customers are generated through a combination of paid and word-of-mouth marketing. In some cases, the majority of a product&#8217;s new customers come from organic, word-of-mouth marketing. While traditional marketing such as online advertising requires a constant input of resources, word-of-mouth marketing can essentially become a self-sustaining system, requiring little or no support—a sort of marketing Turing machine. Such a well-tuned organic growth cycle can help to grow a large customer base for any web product.</p>
<div id="attachment_1111" class="wp-caption alignnone" style="width: 580px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/05/traditional-and-organic-marketing1.gif"><img class="size-full wp-image-1111" title="traditional-and-organic-marketing1" src="http://www.montparnas.com/articles/wp-content/uploads/2010/05/traditional-and-organic-marketing1.gif" alt="Traditional and organic marketing generating new prospective customers." width="570" height="438" /></a><p class="wp-caption-text">Traditional and organic marketing generating new prospective customers.</p></div>
<p><span id="more-1108"></span>The key to creating a self-sustaining organic marketing and acquisition loop is enabling and encouraging word-of-mouth promotion buttressed by an outstanding experience that will compel customers to champion the product. Getting to the tipping point where each personal recommendation leads to more than one new customer and more than one new customer recommendation involves fine-tuning multiple facets of this growth cycle.</p>
<div id="attachment_1112" class="wp-caption alignnone" style="width: 580px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/05/organic-growth-cycle1.gif"><img class="size-full wp-image-1112" title="organic-growth-cycle1" src="http://www.montparnas.com/articles/wp-content/uploads/2010/05/organic-growth-cycle1.gif" alt="The organic growth cycle." width="570" height="507" /></a><p class="wp-caption-text">The organic growth cycle.</p></div>
<h3>Fueling Viral Growth with the Organic Marketing Cycle</h3>
<p>Creating the conditions for viral growth requires optimization at the customer adoption, engagement, and organic marketing stages.</p>
<div id="attachment_1113" class="wp-caption alignnone" style="width: 586px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/05/fuelling-growth-cycle.gif"><img class="size-full wp-image-1113" title="fuelling-growth-cycle" src="http://www.montparnas.com/articles/wp-content/uploads/2010/05/fuelling-growth-cycle.gif" alt="Fueling the organic growth cycle till it becomes a looped system." width="576" height="260" /></a><p class="wp-caption-text">Fueling the organic growth cycle until it becomes a looped system.</p></div>
<p>At the customer adoption and engagement stages, optimization means ensuring that prospective customers are effectively converted to active customers, and that the product excels to the point that those customers will take the time to champion it to people they know. Beyond that, to get to organic product proliferation, the customers&#8217; affinity for the product must be captured via easy-to-find and easy-to-use channels that enable promotion to their friends and family. The following is the outline for the facets of fueling viral growth through organic marketing loop:</p>
<ul>
<li>Encourage Adoption.
<ul>
<li>Help prospective customer become familiar with the product.</li>
<li>Clearly communicate the value of the product to the customer. Give them compelling reasons to buy or try the product.</li>
<li>Make it very easy to buy or start using the product.</li>
<li>Meet customers&#8217; needs with the product.</li>
</ul>
</li>
<li>Increase Engagement.
<ul>
<li>Meet and surpass customers needs and expectations.</li>
<li>Get user invested in using the product.</li>
<li>Keep evolving and improving the product.</li>
</ul>
</li>
<li>Enable and Encourage Proliferation.
<ul>
<li>Meet and surpass customers needs and expectations.</li>
<li>Create tools that enable and encourage organic, social marketing.</li>
</ul>
</li>
</ul>
<h4>Encouraging Adoption</h4>
<p>A product&#8217;s growth cycle starts with generating potential customers through traditional or word-of-mouth marketing. In either case, the end result is a pool of people that have some interest in buying or using the product. However, marketing does not generate active customers; it generates prospective customers that need to take steps to become active customers. The key is compelling those people to actually buy or use the product—adoption.</p>
<p>Adoption begins with a prospective customer becoming familiar with the product. For physical products this may extend to packaging. For most web products this includes such things as the homepage of a web site, other accessible areas of a web site, the product description page of an iPhone application, and so forth. The critical step is converting a person&#8217;s interest in a product into its usage or a purchase.</p>
<p>In order to optimize the progression from interest in a product to a purchase or usage, the migration process needs to be simplified and freed from usability errors. For example, if the web product can be purchased, the buying process has to be made simple and user friendly. Overall, optimizing adoption means:</p>
<ul>
<li>Clearly explaining the benefits of the product and showing the prospective customer what the product does and how.</li>
<li>Creating a straightforward and fast buying or registration process.</li>
<li>Ensuring low barriers to everyday usage.</li>
<li>Getting rid of any usability problems.</li>
</ul>
<p>By enacting the above points, more prospective customers will become active customers.</p>
<h4>Increasing Engagement</h4>
<p>Of course, just because someone buys or uses a product doesn&#8217;t mean that they will advocate it to their friends and colleagues. In fact, the opposite might be true; they might turn their friends away from the product if their experience with it is poor. It is, therefore, critical to ensure that customers will fall in love with what they are buying or using. This simply means developing an amazing product.</p>
<p>Customers will love the product if it efficiently and elegantly meets their needs. This means ensuring that the product is designed with the users&#8217; needs in mind, that it is easy to use, and that it looks, sounds, and feels good. The fields of user-centered design, usability engineering, graphic design, and industrial design can enhance their respective elements of the overall product experience.</p>
<p>In addition to creating a great web product, one can create systems that can further engage the customer through the use of goals, games, and community. Game-like models create a compelling experience for the customer. For example, reputation points on a web site can encourage users to write reviews, and thereby, make the web site more interesting and valuable for others.</p>
<p>A community component can also engage customers by giving them the opportunity to form valuable social networks within the context of the product. Allowing users to connect with others within an iPhone application such as FourSquare, for example, makes them invested in the application because they create a valuable community that is not readily available elsewhere.</p>
<p>Some popular ways to create greater customer engagement include creating:</p>
<ul>
<li>A reputation system.</li>
<li>Community involvement.</li>
<li>Game-like systems such as earning points for user&#8217;s activity.</li>
</ul>
<p>An engaging product experience leads to greater customer loyalty and impetus to advocate the product to their real-world social circles.</p>
<h4>Enabling and Encouraging Proliferation</h4>
<p>Once customers grow to love the product and have a strong desire to advocate it to those in their social circle, it is important to empower them to do so by developing mechanisms that make it easy to do so. Beyond true word-of-mouth advocacy, there are numerous other ways that a product&#8217;s fanatics can champion it, and consequently there are many systems that facilitate those varied forms of advocacy such as the ones below.</p>
<ul>
<li>Enabling customers to invite friends via email, messaging, or social applications to use or buy the product.</li>
<li>Enabling customers to broadcast their affinity for the product on social applications and sites such as Twitter.</li>
<li>Communicating the customers&#8217; use of the product via social web sites and applications.</li>
<li>Enabling customers to easily submit your product to bookmarking services and review web sites and applications.</li>
<li>Incentivizing customers for their advocacy via distinction, special products, special treatment, or other rewards.</li>
</ul>
<p>Creating and optimizing organic marketing systems such as those above will ensure that more of the customers&#8217; affinity for the product will be transformed into action. Of course, all this work would be in vain if the customers do not love the product in the first place. That is why fueling the organic growth cycles necessitates optimizing adoption, engagement and proliferation.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/fueling-the-organic-growth-cycle-for-web-products/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Montparnas Helps Design TiVo&#8217;s Revolutionary UI</title>
		<link>http://www.montparnas.com/articles/montparnas-helps-design-tivos-revolutionary-ui/</link>
		<comments>http://www.montparnas.com/articles/montparnas-helps-design-tivos-revolutionary-ui/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 18:49:54 +0000</pubDate>
		<dc:creator>Kimmy Paluch</dc:creator>
		
		<category><![CDATA[All User Experience Design]]></category>

		<category><![CDATA[Consumer Electronics]]></category>

		<category><![CDATA[Feature Articles]]></category>

		<guid isPermaLink="false">http://www.montparnas.com/articles/?p=1088</guid>
		<description><![CDATA[To much fanfare and critical acclaim, TiVo announced last week its new Premiere DVR that features a ground-breaking user interface. I&#8217;m very happy to say that we had the privilege to work alongside TiVo&#8217;s talented design team to define and design the novel user experience that extends TiVo&#8217;s high interaction standards. TiVo, Inc. is featuring [...]]]></description>
			<content:encoded><![CDATA[<p>To much fanfare and critical acclaim, TiVo announced last week its new Premiere DVR that features a ground-breaking user interface. I&#8217;m very happy to say that we had the privilege to work alongside TiVo&#8217;s talented design team to define and design the novel user experience that extends TiVo&#8217;s high interaction standards. TiVo, Inc. is featuring the new release on its <a title="TiVo - the next revolution" href="http://www.tivo.com/" target="_blank">home page</a> and the device, with its complete redefined HD interface, has already received fantastic reviews from the likes of <a title="CNET TiVo Premiere" href="http://reviews.cnet.com/digital-video-recorders-dvrs/tivo-premiere/4505-6474_7-33983129.html?tag=mncol;lst" target="_blank">CNET</a>, <a title="TiVo Premiere Hands-On" href="http://www.crunchgear.com/2010/03/02/tivo-premiere-hands-on/" target="_blank">TechCrunch</a>, and <a title="Gizmodo TiVo Premiere Details" href="Despite the redesign, you'll find the experience is remarkably familiar. The basic fonts and menus are unchanged, with a few key differences. Most importantly, instead of seeing one page at a time (like being in Now Playing, then clicking to a new screen with a particular show), you see two pages at a time—a logical design update to the widescreen format that speeds up navigation enormously." target="_blank">Gizmodo</a>.</p>
<p>Gizmodo&#8217;s Mark Wilson highlights the user experience improvements as:</p>
<blockquote><p>Despite the redesign, you&#8217;ll find the experience is remarkably familiar. The basic fonts and menus are unchanged, with a few key differences. Most importantly, instead of seeing one page at a time (like being in Now Playing, then clicking to a new screen with a particular show), you see two pages at a time—a logical design update to the widescreen format that speeds up navigation enormously.</p></blockquote>
<p>Check out the screen shots below:</p>
<div id="attachment_1091" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/03/tivo-central.jpg"><img class="size-full wp-image-1091" title="tivo-central" src="http://www.montparnas.com/articles/wp-content/uploads/2010/03/tivo-central.jpg" alt="TiVo Central" width="500" height="281" /></a><p class="wp-caption-text">TiVo Central</p></div>
<div id="attachment_1092" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/03/my-shows.jpg"><img class="size-full wp-image-1092" title="my-shows" src="http://www.montparnas.com/articles/wp-content/uploads/2010/03/my-shows.jpg" alt="My Shows" width="500" height="281" /></a><p class="wp-caption-text">My Shows</p></div>
<div id="attachment_1094" class="wp-caption aligncenter" style="width: 630px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/03/browsetv_movies-620x348.jpg"></a></p>
<p><img class="size-full wp-image-1094" title="browsetv_movies-620x348" src="http://www.montparnas.com/articles/wp-content/uploads/2010/03/browsetv_movies-620x348.jpg" alt="Browse TV &amp; Movies" width="620" height="348" /></p>
<p><p class="wp-caption-text">Browse TV &amp; Movies</p></div>
<div id="attachment_1095" class="wp-caption aligncenter" style="width: 630px"><a href="http://www.montparnas.com/articles/wp-content/uploads/2010/03/browse_collections-620x348.jpg"><img class="size-full wp-image-1095" title="browse_collections-620x348" src="http://www.montparnas.com/articles/wp-content/uploads/2010/03/browse_collections-620x348.jpg" alt="Browse Collections" width="620" height="348" /></a><p class="wp-caption-text">Browse Collections</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.montparnas.com/articles/montparnas-helps-design-tivos-revolutionary-ui/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>

