User Experience Design Blog

Commentary on strategy and design of interactive products.

All Articles in the ‘Design Tips’ Category

Flawless Product Design with a Large Team

Jan 9, 2014 - A user experience that is designed by a group should be as seamless and coherent as though it was designed by an individual. When experiences are created by a team of designers inconsistencies are often introduced, making the end product awkward and, in some cases, introducing usability errors. In my own experience, I have found [...]

Avoiding Agile Disaster

Jan 23, 2013 - Agile development can be a wonderful thing. Unlike a waterfall approach that can be mired with checkpoints, bottlenecks, and other friction, Agile can free organizations to move quickly. However, with that freedom come deleterious consequences. Chief among them is the loss of  product identity, which leads to an unrecognizable agglomeration of disjointed features—A blob of garbled parts. A Blob of [...]

Fueling the Organic Growth Cycle for Web Products

May 24, 2010 - Growing a vast customer base for an online product is a complex process that encompasses marketing, product development, and luck. However, it is possible to stack the odds in your favor and to make the best of your marketing dollars by creating a product experience that fosters the organic growth cycle. The Organic Growth Cycle For all [...]

Ratings by Communities Are Skewed—Now What?

Sep 18, 2009 - Many online and mobile applications rely on ratings and reviews from their communities to provide wisdom for their remaining users. Services such as Yelp, Amazon, Digg, and even the Apple App Store use input from their users to evaluate some intrinsic value of a set of items—be they books or iPhone applications.  However, new research [...]

Designing the Mobile Home Screen According to Nokia

May 28, 2009 - Extending the conversation around its “blood, sweat and tears” process, Nokia’s design team tells the story of the making of its upcoming N97 homescreen. Discovering at the outset that, “of the total time you spend using your mobile phone, on average 85 per cent of that time is spent on your homescreen,” the team went [...]

Designing and Evaluating Gestural Interfaces

May 9, 2009 - Touch continues to be a big topic in user experience and product development. I recently came across two articles that add great points to the continuing dialog: Design Considerations for Touch UI This article enumerates five major pointers for designing effective touch interfaces, namely: Design for immediate access Keep gestures smart and simple Leverage clear mental models Design for real hand [...]

Don Norman on User Experience Design

Apr 8, 2009 - I encourage everyone in product development and service industries to watch the talk which Don Norman gave at UX Week last year (video below). I finally had a chance to watch the video that was released earlier this year, and heard many gems. It’s great to hear the father of User Experience design advocate for [...]

Dimensions of Compelling Mobile Experiences

Mar 27, 2009 - Dave Zuverink, a Senior User Research Specialist on Adobe XD’s Mobile and Devices team, wrote a compelling article on the five dimensions of successful mobile application experiences. He lists: Core: the fundamentals which support the principle “form follows function” Social: taking advantage of the platform’s intrinsic communication focus Contextual: being aware of physical location (also, based on comments [...]

A Great Example of Lazy (Soft) Registration

Mar 20, 2009 - Imagine you go to a store to buy some new jeans. As you are checking out, the cashier tells you that you must provide your name, email, and passcode to purchase the items you’ve selected. You’d probably exclaim some choice words and storm out of the store, vowing never to return. Well, many websites continue [...]

Engaging Users with News Feeds

Oct 20, 2008 - ReadWriteWeb wrote on Thursday that the news feed is the “dominant information paradigm of our time.” I don’t know that I would go quite that far, but it has spread like wildfire throughout the web despite causing a ruckus when its originator, Facebook, first launched it just two years ago. Today, most respectable social websites [...]


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