User Experience Design Blog

Commentary on strategy and design of interactive products.

All Articles in the ‘Consumer Electronics’ Category

Avoiding Agile Disaster

Jan 23, 2013 - Agile development can be a wonderful thing. Unlike a waterfall approach that can be mired with checkpoints, bottlenecks, and other friction, Agile can free organizations to move quickly. However, with that freedom come deleterious consequences. Chief among them is the loss of  product identity, which leads to an unrecognizable agglomeration of disjointed features—A blob of garbled parts. A Blob of [...]

Montparnas Helps Design TiVo’s Revolutionary UI

Mar 9, 2010 - To much fanfare and critical acclaim, TiVo announced last week its new Premiere DVR that features a ground-breaking user interface. I’m very happy to say that we had the privilege to work alongside TiVo’s talented design team to define and design the novel user experience that extends TiVo’s high interaction standards. TiVo, Inc. is featuring [...]

Preview of Nokia’s New Symbian 4 OS

Jan 20, 2010 - Nokia has started circulating specifications and previews of its new Symbian^4 OS interface and interaction design (via Symbian.org). Some notable improvements include: New interface layout and interaction structure (see diagrams below) Consistent look and feel across all applications Contextual menus providing quicker access to common actions Customizable home screen New Interaction Models in Symbian^4 Below are some diagrams from the Symbian^4 [...]

iPhone’s One Big Problem

Jan 18, 2010 -

Web Squared: What It Means for Product Design

Sep 29, 2009 - It has been five years since John Battelle and Tim O’Reilly launched their Web 2.0 Conference. The Web has changed immensely in that short period. Since 2004, web-enabled mobile devices have gained wide-spread adoption, all kinds of devices have started interfacing with the internet, events on the Web have started occurring in real-time, and we [...]

Paint Me a Picture: Empowering the Consumer

Aug 17, 2009 - When people consider buying anything, whether it be clothes, a gadget, or home, they often spend a lot of time comparison shopping and trying to gather information to inform their choice. In fact, a major effort is generally exerted to try to experience the item: When shopping for shoes, we will put on one shoe and [...]

The Evolution and Future of Web 2.0

Aug 12, 2009 - John Battelle and Tim O’Reilly recently published a fascinating white paper on the evolution of the Web (PDF). The report, titled Web Squared: Web 2.0 Five Years On gives an excellent analysis of the last five years of Web 2.0, current trends, and where the Web is heading in the future. Battelle and O’Riley write [...]

Most Important Feature in a Web Browsing Device

Aug 11, 2009 - Earlier this month Nokia Conversations posted a poll for the most important feature in a web browsing device and the results are in from 461 respondents. No surprise, the ‘all of the above’ choice was the top-rated feature, but following that were ‘big screen,’ and ‘high speed connectivity.’

LG Recognized for its Mobile User Interface

Jul 7, 2009 - LG ARENA won the IF Communication Design Award for the 3D S-Class User Interface featured on its latest handset, LG ARENA, which was awarded Gold in the Product Interfaces category. The interface, which won over all graphic user interfaces in several product categories, is used on LG’s other high-end phones, namely: Viewty Smart (LG-GC900), [...]

Designing the Mobile Home Screen According to Nokia

May 28, 2009 - Extending the conversation around its “blood, sweat and tears” process, Nokia’s design team tells the story of the making of its upcoming N97 homescreen. Discovering at the outset that, “of the total time you spend using your mobile phone, on average 85 per cent of that time is spent on your homescreen,” the team went [...]


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